Sciweavers

118 search results - page 2 / 24
» Why computerized models to control virtual Humans
Sort
View
CHI
2005
ACM
14 years 6 months ago
Beyond being in the lab: using multi-agent modeling to isolate competing hypotheses
In studies of virtual teams, it is difficult to determine pure effects of geographic isolation and uneven communication technology. We developed a multi-agent computer model in Ne...
Ning Nan, Erik W. Johnston, Judith S. Olson, Natha...
IJVR
2007
108views more  IJVR 2007»
13 years 5 months ago
Design and Narrative Structure for the Virtual Human Scenarios
—This article describes the design of the two application scenarios of the Virtual Human project and its integration into the Virtual Human system. This includes overall concepts...
Stefan Göbel, Ido Aharon Iurgel, Markus R&oum...
IVA
2005
Springer
13 years 11 months ago
Hierarchical Motion Controllers for Real-Time Autonomous Virtual Humans
Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...
Marcelo Kallmann, Stacy Marsella
NIPS
2008
13 years 7 months ago
Optimal Response Initiation: Why Recent Experience Matters
In most cognitive and motor tasks, speed-accuracy tradeoffs are observed: Individuals can respond slowly and accurately, or quickly yet be prone to errors. Control mechanisms gove...
Matt Jones, Michael C. Mozer, Sachiko Kinoshita
IEAAIE
2009
Springer
14 years 9 days ago
A Virtual Human Agent Model with Behaviour Based on Feeling Exhaustion
A computational agent model for monitoring and control of a virtual human agent’s resources and exhaustion is presented. It models a physically grounded intelligent decision maki...
Jan Treur