Sciweavers

6 search results - page 2 / 2
» Wrinkling Coarse Meshes on the GPU
Sort
View
GRAPHICSINTERFACE
2008
13 years 6 months ago
PNG1 triangles for tangent plane continuous surfaces on the GPU
Improving the visual appearance of coarse triangle meshes is usually done with graphics hardware with per-pixel shading techniques. Improving the appearance at silhouettes is inhe...
Christoph Fünfzig, Kerstin Müller, Diann...