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» XCSF with computed continuous action
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UAI
2004
13 years 7 months ago
Computing Nash Equilibria of Action-Graph Games
Action-graph games (AGGs) are a fully expressive game representation which can compactly express both strict and context-specific independence between players' utility functi...
Navin A. R. Bhat, Kevin Leyton-Brown
NIPS
1997
13 years 7 months ago
Computing with Action Potentials
Most computational engineering based loosely on biology uses continuous variables to represent neural activity. Yet most neurons communicate with action potentials. The engineerin...
John J. Hopfield, Carlos D. Brody, Sam T. Roweis
ICIP
2009
IEEE
14 years 6 months ago
An Efficient Bayesian Framework For On-line Action Recognition
On-line action recognition from a continuous stream of actions is still an open problem with fewer solutions proposed compared to time-segmented action recognition. The most chall...
JMLR
2006
116views more  JMLR 2006»
13 years 5 months ago
Point-Based Value Iteration for Continuous POMDPs
We propose a novel approach to optimize Partially Observable Markov Decisions Processes (POMDPs) defined on continuous spaces. To date, most algorithms for model-based POMDPs are ...
Josep M. Porta, Nikos A. Vlassis, Matthijs T. J. S...
DLOG
2007
13 years 8 months ago
Planning in Action Formalisms based on DLs: First Results
Abstract. In this paper, we continue the recently started work on integrating action formalisms with description logics (DLs), by investigating planning in the context of DLs. We p...
Maja Milicic