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SIGGRAPH
1999
ACM
13 years 9 months ago
ArtDefo: Accurate Real Time Deformable Objects
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
Doug L. James, Dinesh K. Pai
ARTS
1997
Springer
13 years 8 months ago
Refinement of Time
We introduce a mathematical model of the timed behaviour of components with streams as input and output using a hierarchy of timing concepts. We distinguish non-timed streams, dis...
Manfred Broy
ARTS
1999
Springer
13 years 9 months ago
A Formal Model of Real-Time Program Compilation
Program compilation can be formally defined as a sequence of equivalence-preserving transformations, or refinements, from highlevel language programs to assembler code. Recent mo...
Karl Lermer, Colin J. Fidge
VRML
1999
ACM
13 years 9 months ago
Utilising the Spatial Features of Cyberspace for Generating a Dynamic Museum Environment
This paper focuses on the aesthetic aspect of distributing multimedia data in cyberspace. By dynamically modifying the contents of a virtual art exhibition, we aim to generate a v...
Narushige Shiode, Tomoko Kanoshima