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SIAMSC
2010
198views more  SIAMSC 2010»
13 years 3 months ago
Analysis of Block Parareal Preconditioners for Parabolic Optimal Control Problems
In this paper, we describe block matrix algorithms for the iterative solution of large scale linear-quadratic optimal control problems arising from the optimal control of parabolic...
Tarek P. Mathew, Marcus Sarkis, Christian E. Schae...
MICAI
2010
Springer
13 years 3 months ago
Information Retrieval with a Simplified Conceptual Graph-Like Representation
We argue for that taking into account semantic relations between words in the text can improve information retrieval performance. We implemented the process of information retrieva...
Sonia Ordoñez-Salinas, Alexander F. Gelbukh
AIIDE
2009
13 years 5 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
ESA
2010
Springer
220views Algorithms» more  ESA 2010»
13 years 5 months ago
Data Structures for Storing Small Sets in the Bitprobe Model
abstract appeared in Proc. 24th Annual Symposium of Computational Geometry (SoCG), 2008, pp. 338-345. S. Shannigrahi and S. P. Pal, "Efficient Prufer-like Coding and Counting ...
Jaikumar Radhakrishnan, Smit Shah 0001, Saswata Sh...
VMV
2004
167views Visualization» more  VMV 2004»
13 years 6 months ago
Rendering and Simulation of Liquid Foams
In this paper we present a technique for rendering and simulating liquid foams in real time using GPUs [11, 12]. The goal is to have bubbles meeting physical properties when inter...
Martin Sunkel, Jan Kautz, Hans-Peter Seidel