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CGA
2008
13 years 5 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
ESWA
2008
162views more  ESWA 2008»
13 years 4 months ago
Proportionate flexible flow shop scheduling via a hybrid constructive genetic algorithm
The proportionate flow shop (PFS) is considered as a unique case of the flow shop problem in which the processing times of the operations belonging to the same job are equal. A pr...
Der-Fang Shiau, Shu-Chen Cheng, Yueh-Min Huang
GECCO
2008
Springer
103views Optimization» more  GECCO 2008»
13 years 6 months ago
Empirical investigations on parallel competent genetic algorithms
This paper empirically investigates parallel competent genetic algorithms (cGAs) [4]. cGAs, such as BOA [21], LINCGA [15], D5 -GA [28], can solve GA-difficult problems by automati...
Miwako Tsuji, Masaharu Munetomo, Kiyoshi Akama
ICPR
2008
IEEE
13 years 11 months ago
Radon transform and Conformal Geometric Algebra with lines
In this paper we apply the classic theory of Harmonic Analysis and the Conformal Geometric Algebra (CGA) to evaluate the Fourier transform on the unit sphere S2 and on the rotatio...
Luis Falcón-Morales, Eduardo Bayro-Corrocha...
CGA
2008
13 years 5 months ago
Mobile 3D City Maps
ion and abstraction. By the end of the 20th century, technology had advanced to the point where computerized methods had revolutionized surveying and mapmaking practices. Now, the ...
Antti Nurminen