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CGF
1999
89views more  CGF 1999»
13 years 4 months ago
Image Morphing with Feature Preserving Texture
Image metamorphosis as an animation tool has mostly been employed in the context of the entire image. This work explores the use of isolated and focused image based metamorphosis ...
Ayellet Tal, Gershon Elber
CGF
1999
120views more  CGF 1999»
13 years 4 months ago
An Informed Environment Dedicated to the Simulation of Virtual Humans in Urban Context
In this paper, we outline the creation of an Informed Environment, dedicated to urban life simulation.We propose methods and tools for creating and providing the information neces...
Nathalie Farenc, Ronan Boulic, Daniel Thalmann
CGF
1999
144views more  CGF 1999»
13 years 4 months ago
Occluder Shadows for Fast Walkthroughs of Urban Environments
This paper describes a new algorithm that employs image-based rendering for fast occlusion culling in complex urban environments. It exploits graphics hardware to render and autom...
Peter Wonka, Dieter Schmalstieg
CGF
1999
113views more  CGF 1999»
13 years 4 months ago
An Efficient and Flexible Perception Pipeline for Autonomous Agents
Agents in virtual environments require a combination of perception and action to behave in an autonomous way. We extend a software architecture for the management of actions blend...
Christophe Bordeux, Ronan Boulic, Daniel Thalmann
CGF
1999
70views more  CGF 1999»
13 years 4 months ago
Modelling and Rendering Graphics Scenes Composed of Multiple Volumetric Datasets
This paper presents a method for modelling graphics scenes consisting of multiple volumetric objects. A twolevel hierarchical representation is employed, which enables the reducti...
Adrian Leu, Min Chen