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CHI
2001
ACM
14 years 5 months ago
Ignoring perfect knowledge in-the-world for imperfect knowledge in-the-head
Constraints and dependencies among the elements of embodied cognition form patterns or microstrategies of interactive behavior. Hard constraints determine which microstrategies ar...
Wayne D. Gray, Wai-Tat Fu
DIGITALCITIES
2001
Springer
13 years 9 months ago
Little Boxes, Glocalization, and Networked Individualism
Much thinking about digital cities is in terms of community groups. Yet, the world is composed of social networks and not of groups. This paper traces how communities have changed ...
Barry Wellman
NEUROSCIENCE
2001
Springer
13 years 9 months ago
Role of the Cerebellum in Time-Critical Goal-Oriented Behaviour: Anatomical Basis and Control Principle
The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
Guido Bugmann
AFRIGRAPH
2001
ACM
13 years 8 months ago
Expressive textures
If a moving image is more expressive than words or than a still image, then an animated facial expression can explain more in depth the feelings of a virtual character. Facial ani...
K. Fei