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EDUTAINMENT
2006
Springer
13 years 9 months ago
A Theatre of Ethics and Interaction? Bertolt Brecht and Learning to Behave in First-Person Shooter Environments
This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipula...
Dan Pinchbeck
EDUTAINMENT
2006
Springer
13 years 9 months ago
Generating 3D Paper-Cutting Effects
In this paper we describe a framework for generating 3D paper-cutting effects on mesh models. The framework involves the construction of model defined paper-cutting patterns, extr...
Yan Li, Jinhui Yu, Honxin Zhang, Jiaoying Shi
EDUTAINMENT
2006
Springer
13 years 9 months ago
Computer Supported Remote Learning and Gaming Using Tele-Face Mouse System
Abstract. This paper presents a new computer supported remote learning and gaming method using Tele-Face Mouse system. The Tele-Face Mouse system is being developed as a teleconfer...
Sang Chul Ahn, Jin Hak Kim, Hyoung-Gon Kim
EDUTAINMENT
2006
Springer
13 years 9 months ago
Research of Dynamic Terrain in Complex Battlefield Environments
In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
Xingquan Cai, Fengxia Li, Haiyan Sun, Shouyi Zhan
EDUTAINMENT
2006
Springer
13 years 9 months ago
Style Conversion of Cartoon Animation
This paper describes a computational approach to style conversion of cartoon animation. Our system works in two stages: the internal color shading phase, in which characters paint...
Tianzhou Chen, Jinhui Yu, Qunsheng Peng