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EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
gProximity: Hierarchical GPU-based Operations for Collision and Distance Queries
Christian Lauterbach, Qi Mo, Dinesh Manocha
EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
Inverse Procedural Modeling by Automatic Generation of L-systems
Ondrej Štava, Bedrich Beneš, Radomir Mech, Danie...
EUROGRAPHICS
2010
Eurographics
13 years 6 months ago
Scalable Height Field Self-Shadowing
We present a new method suitable for general purpose graphics processing units to render self-shadows on dynamic height fields under dynamic light environments in real-time. Visib...
Ville Timonen and Jan Westerholm
EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
Deformation Transfer to Multi-Component Objects
We present a simple and effective algorithm to transfer deformation between surface meshes with multiple components. The algorithm automatically computes spatial relationships bet...
Kun Zhou, Weiwei Xu, Yiying Tong, Mathieu Desbrun
EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
Procedural Generation of Roads
In this paper, we propose an automatic method for generating roads based on a weighted anisotropic shortest path algorithm. Given an input scene, we automatically create a path co...
Eric Galin, Adrien Peytavie, Nicolas Maréchal, Er...