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EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
Heat Transfer Simulation for Modeling Realistic Winter Sceneries
This paper presents a physically based method for simulating the heat transfers between the different environmental elements to synthesize realistic winter sceneries. We simulate ...
Nicolas Maréchal, Eric Guérin, Eric Galin, Stép...
EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
Optimizing Photo Composition
Aesthetic images evoke an emotional response that transcends mere visual appreciation. In this work we develop a novel computational means for evaluating the composition aesthetic...
Ligang G. Liu, Renjie J. Chen, Lior Wolf, Daniel C...
EUROGRAPHICS
2010
Eurographics
14 years 1 months ago
Practical quad mesh simplification
n this paper we present an innovative approach to incremental quad mesh simplification, i.e. the task of producing a low complexity quad mesh starting from a high complexity one. T...
Marco Tarini, Nico Pietroni, Paolo Cignoni, Daniel...
EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
Multi-Scale Geometry Interpolation
Interpolating vertex positions among triangle meshes with identical vertex-edge graphs is a fundamental part of many geometric modelling systems. Linear vertex interpolation is ro...
Tim Winkler, J. Drieseberg, Marc Alexa, Kai Horman...
EUROGRAPHICS
2010
Eurographics
14 years 1 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop