Abstract. This paper introduces AtomSwarm, a framework for soundbased performance using swarm dynamics. The classical ruleset for flocking simulations is augmented with genetically...
In this paper we use Genetic Programming for the classification of different seafloor habitats, based on the acoustic backscatter data from an echo sounder. By developing a differ...
The Bacterial Foraging Optimization (BFO) algorithm is a biologically inspired computation technique which is based on mimicking the foraging behavior of E.coli bacteria. This pape...
Jing Dang, Anthony Brabazon, Michael O'Neill, Davi...
We describe an approach to artificially evolving a drawing robot using implicit fitness functions, which are designed to minimise any direct reference to the line patterns made by ...
Jon Bird, Phil Husbands, Martin Perris, Bill Bigge...
This paper introduces a hybrid Tabu Search - Evolutionary Algorithm for solving the binary constraint satisfaction problem, called CTLEA. A continuation of an earlier introduced al...