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GRAPHICSINTERFACE
2008
13 years 7 months ago
Semantic pointing for object picking in complex 3D environments
Today's large and high-resolution displays coupled with powerful graphics hardware offer the potential for highly realistic 3D virtual environments, but also cause increased ...
Niklas Elmqvist, Jean-Daniel Fekete
GRAPHICSINTERFACE
2008
13 years 7 months ago
A model of non-preferred hand mode switching
Effective mode-switching techniques provide users of tablet interfaces with access to a rich set of behaviors. While many researchers have studied the relative performance of mode...
Jaime Ruiz, Andrea Bunt, Edward Lank
GRAPHICSINTERFACE
2008
13 years 7 months ago
Exponential shadow maps
Rendering high-quality shadows in real-time is a challenging problem. Shadow mapping has proved to be an efficient solution, as it scales well for complex scenes. However, it suff...
Thomas Annen, Tom Mertens, Hans-Peter Seidel, Eddy...
GRAPHICSINTERFACE
2008
13 years 7 months ago
Analyzing the kinematics of bivariate pointing
Despite the importance of pointing-device movement to efficiency in interfaces, little is known on how target shape impacts speed, acceleration, and other kinematic properties of ...
Jaime Ruiz, David Tausky, Andrea Bunt, Edward Lank...
GRAPHICSINTERFACE
2008
13 years 7 months ago
Cascaded treemaps: examining the visibility and stability of structure in treemaps
Treemaps are an important and commonly-used approach to hierarchy visualization, but an important limitation of treemaps is the difficulty of discerning the structure of a hierarc...
Hao Lü, James Fogarty