Sculpting various 3D facial expressions from a static 3D face model is a process with intensive manual tuning efforts. In this paper, we present an interactive 3D facial expressio...
Blinking is one of the most important cues for forming person impressions. We focus on the eye blinking rate of avatars and investigate its effect on viewer subjective impressions...
We present a Model Human Cochlea (MHC): a sensory substitution technique for creating a crossmodal audio-touch display. This research is aimed at designing a chair-based interface...
Maria Karam, Frank A. Russo, Carmen Branje, Emily ...
Johannes Kepler first attributed the visibility of lunar eclipses to refraction in the Earth's atmosphere in his Astronomiae Pars Optica in 1604. We describe a method for ren...
Interactive surfaces and related tangible user interfaces often involve everyday objects that are identified, tracked, and augmented with digital information. Traditional approach...