Abstract-- We define a framework for what we call potentialbased computing and show how it may be applied to actionmotion applications in general and dynamic games in particular. W...
This paper proposes the Simulated Behaviors Approach for using simulation to investigate the structure and function of control architectures for behavior based mobile robots. The ...
Even though the Genetic Programming (GP) mechanism is capable of evolving any computable function, the means through which it does so is inherently flawed: the user must provide th...