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ICALT
2009
IEEE
13 years 3 months ago
Realtime Knowledge Space Skill Assessment for Personalized Digital Educational Games
Digital Educational Games offer immersive environments through which learners can enjoy motivational and compelling educational experiences. Applying personalization techniques wi...
Owen Conlan, Cormac Hampson, Neil Peirce, Michael ...
ICALT
2009
IEEE
13 years 9 months ago
The G-Math Peer-Tutoring System for Supporting Effectively Remedial Instruction for Elementary Students
This study proposed the multi-user G-Math PeerTutoring System for facilitating students' tutoring strategies in math learning in the remedial instruction. The G-Math Peer-Tut...
Mengping Tsuei
ICALT
2009
IEEE
14 years 15 days ago
Collaboration Support in Argumentation Systems for Education via Flexible Architectures
While argumentation is highly important for humans in many different aspects of life, it is hard to teach large groups to argue. Classic face-to-face approaches, which have shown ...
Frank Loll, Niels Pinkwart
ICALT
2009
IEEE
14 years 15 days ago
Authoring for E-learning 2.0: A Case Study
E-learning 2.0 is a term refers to the second generation of e-learning, which uses the technologies of the Social Web, such as collaborative authoring and social annotation, in or...
Fawaz Ghali, Alexandra I. Cristea
ICALT
2009
IEEE
13 years 9 months ago
On-demand Construction of Personalized Learning Experiences Using Semantic Web and Web 2.0 Techniques
Nowadays, the Semantic Web technologies are exploited also in the e-learning domain in order to provide personalized and adaptive learning experiences, semantic annotation of lear...
Nicola Capuano, Matteo Gaeta, Francesco Orciuoli, ...