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» vCOM: Electronic commerce in a collaborative virtual world
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ATAL
2007
Springer
13 years 9 months ago
A methodology for 3D electronic institutions
In this paper we propose a methodology for the construction of 3D electronic institutions. 3D electronic institutions are normative environments where software and human agents ca...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
ECIS
2004
13 years 6 months ago
Towards a Process Model of Media Usage in Global Virtual Teams
In the networked world of today, global virtual teams (GVT) are becoming a common form of work structure. The geographic dispersion in GVT has led to members' high reliance o...
Juliana Sutanto, Chee Wei Phang, Atreyi Kankanhall...
ITICSE
2010
ACM
13 years 9 months ago
PhidgetLab: crossing the border from virtual to real-world objects
Teaching pupils the ideas behind objects in programming languages can be difficult since these concepts are mostly and not comprehensible at first sight. Etoys as a visual progra...
Michael Haupt, Michael Perscheid, Robert Hirschfel...
FGCS
2006
148views more  FGCS 2006»
13 years 5 months ago
Personal Varrier: Autostereoscopic virtual reality display for distributed scientific visualization
As scientific data sets increase in size, dimensionality, and complexity, new high resolution, interactive, collaborative networked display systems are required to view them in re...
Tom Peterka, Daniel J. Sandin, Jinghua Ge, Javier ...
JECR
2000
167views more  JECR 2000»
13 years 5 months ago
Commercial Scenarios of Digital Agent Deployment: A Functional Classification
The evolution and commercialization of Web Information Systems (WIS) since 1991 has gradually shifted the focus from basic design issues to feedback analysis, visualization techni...
Arno Scharl, Christian Bauer, Marion Kaukal