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ATAL
2007
Springer

A methodology for 3D electronic institutions

13 years 8 months ago
A methodology for 3D electronic institutions
In this paper we propose a methodology for the construction of 3D electronic institutions. 3D electronic institutions are normative environments where software and human agents can participate and collaborate in a joint 3D Virtual World. The proposed methodology covers the specification of the institutional rules, as well as the design and visualization of 3D environments for the specified institution. It is also supplied with a set of graphical tools that facilitate the development process on every level, from specification to deployment. The resulting system facilitates the direct integration of human users into Multi-Agent Systems as they participate by driving an avatar in the generated 3D environment. Categories and Subject Descriptors I.2 [ARTIFICIAL INTELLIGENCE ]: Distributed Artificial Intelligence--Multiagent systems General Terms Keywords Applications and Environments::Electronic markets and institutions, Tools and Techniques::Agent-oriented software engineering, including ...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff,
Added 12 Aug 2010
Updated 12 Aug 2010
Type Conference
Year 2007
Where ATAL
Authors Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, Carles Sierra, Helmut Berger
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