Sciweavers

47 search results - page 9 / 10
» vr 2002
Sort
View
IV
2002
IEEE
99views Visualization» more  IV 2002»
13 years 10 months ago
Rigorous Exploration of Medical Data in Collaborative Virtual Reality Applications
We describe a virtual reality widget library and two medical applications. These applications, built on the widget library, make use of collaborative interaction techniques. These...
Fred Dech, Jonathan C. Silverstein
MSE
2002
IEEE
90views Hardware» more  MSE 2002»
13 years 10 months ago
Toward a Model-Based Approach to the Specification of Virtual Reality Environments
An approach to the specification of a Virtual Reality (VR) interactive environment is presented, which merges and generalizes two methods recently proposed in the literature: the ...
Daniela Fogli, Piero Mussio, Augusto Celentano, Fa...
VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
13 years 10 months ago
Pop Through Button Devices for VE Navigation and Interaction
We present a novel class of virtual reality input devices that combine pop through buttons with 6 DOF trackers. Compared to similar devices that use conventional buttons, pop thro...
Robert C. Zeleznik, Joseph J. LaViola Jr., Daniel ...
CGF
2002
127views more  CGF 2002»
13 years 5 months ago
Projective Texture Mapping with Full Panorama
Projective texture mapping is used to project a texture map onto scene geometry. It has been used in many applications, since it eliminates the assignment of fixed texture coordin...
Dongho Kim, James K. Hahn
TROB
2002
112views more  TROB 2002»
13 years 4 months ago
SHaDe, a new 3-DOF haptic device
This paper presents a new type of haptic device using spherical geometry. The basic idea of haptic devices is to provide users with feedback information on the motion and/or force ...
Lionel Birglen, Clément Gosselin, Nicolas P...