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VRST
2010
ACM
13 years 2 months ago
Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments
Enabling users to accurately perceive the correct depth of occluded objects is one of the major challenges in user interfaces for Mixed Reality (MR). Therefore, several visualizat...
Arindam Dey, Andrew Cunningham, Christian Sandor
VRST
2010
ACM
13 years 2 months ago
Automatic registration of multiple projectors on swept surfaces
In this paper, we present the first method to geometrically register multiple projectors on a swept surface (e.g. a truncated dome) using a single uncalibrated camera without usin...
Behzad Sajadi, Aditi Majumder
VRST
2010
ACM
13 years 2 months ago
Region-of-interest volumetric visual hull refinement
This paper introduces a region-of-interest visual hull refinement technique, based on flexible voxel grids for volumetric visual hull reconstructions. Region-of-interest refinemen...
Daniel Knoblauch, Falko Kuester
VRST
2010
ACM
13 years 2 months ago
An adaptive training-free feature tracker for mobile phones
While tracking technologies based on fiducial markers have dominated the development of Augmented Reality (AR) applications for almost a decade, various real-time capable approach...
Jan Herling, Wolfgang Broll
VRST
2010
ACM
13 years 2 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...