Sciweavers

SMILE
1998
Springer
13 years 8 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
ECCV
1998
Springer
13 years 8 months ago
Threading Fundamental Matrices
Shai Avidan, Amnon Shashua
MICCAI
1999
Springer
13 years 8 months ago
A 3d Puzzle for Learning Anatomy
We present a new metaphor for learning anatomy - the 3d puzzle. With this metaphor students learn anatomic relations by assembling a geometric model themselves. For this purpose, a...
Bernhard Preim, Felix Ritter, Oliver Deussen
ICMCS
1999
IEEE
259views Multimedia» more  ICMCS 1999»
13 years 8 months ago
PhotoBuilder - 3D Models of Architectural Scenes from Uncalibrated Images
We address the problem of recovering 3D models from uncalibrated images of architectural scenes. We propose a simple, geometrically intuitive method which exploits the strong rigi...
Roberto Cipolla, Duncan P. Robertson, Edmond Boyer
SIGGRAPH
1999
ACM
13 years 8 months ago
View-dependent Geometry
When constructing 3D geometry for use in cel animation, the reference drawings of the object or character often contain various view-specific distortions, which cannot be captured...
Paul Rademacher
CA
1999
IEEE
13 years 9 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
PG
2000
IEEE
13 years 9 months ago
Automated Texture Registration and Stitching for Real World Models
In this paper a system is presented which automatically registers and stitches textures acquired from multiple photographic images onto the surface of a given corresponding 3D mod...
Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Pete...
WACV
2002
IEEE
13 years 9 months ago
Pose Estimation and Integration for Complete 3D Model Reconstruction
An automatic 3D model reconstruction technique is presented to acquire complete 3D models of real objects. The technique is based on novel approaches to pose estimation and integr...
Soon-Yong Park, Murali Subbarao
ICPR
2002
IEEE
13 years 9 months ago
Combining Shape from Silhouette and Shape from Structured Light for Volume Estimation of Archaeological Vessels
An algorithm for the automatic construction of a 3d model of archaeological vessels using two different 3d algorithms is presented. In archeology the determination of the exact vo...
Robert Sablatnig, Srdan Tosovic, Martin Kampel
CA
2002
IEEE
13 years 9 months ago
Employing Approximate 3D Models to Enrich Traditional Computer Assisted Animation
Although computer assistance for traditional animation is gaining a lot of attention during recent years, it still has to cope with many limitations. Part of the current research ...
Fabian Di Fiore, Frank Van Reeth