HCI has moved from considering how individuals interact with computers to thinking about how groups collaborate using technology. While there has been research focused on large-sc...
Barry A. T. Brown, Kenton O'Hara, Tim Kindberg, Am...
This study explores people's relationships with digital and non-digital objects in the home--with an eye toward the ways in which products improve rather than deteriorate ove...
News aggregators rely on links and users votes to select and present subsets of the large quantity of news and opinion items generated each day. Opinion diversity in the output se...
Peace is an extremely important value for humankind, yet it has been largely ignored by the computing and human-computer interaction community. This paper seeks to begin a discuss...
In this paper we present a system that simulates urgency-augmented phone calls on mobile phones. Different scenarios and interaction techniques are discussed. We report a user stu...
The current surge of interest in virtual worlds suggests they are poised to make an evolutionary leap to the workplace, as instant messaging did a decade ago. In recent work we ha...
We present Waterhouse, a system for sending and receiving cryptographically protected electronic mail ("secure e-mail"). We show how an existing e-mail interface can be ...
Alex P. Lambert, Stephen M. Bezek, Karrie Karahali...
CubeBrowser is the concept study for a six-display cube with digital screens that makes it possible to browse online databases like flickr. The control of navigation is exclusivel...
The ways in which users appropriate uses of technology ? or invent new ones ? have attracted interest in CSCW-oriented research, but much less has been written on its cognitive fo...
In this case study, we describe our use of ECT, a tool intended to simplify the design and development of network-spanning applications. We have used ECT throughout the course of ...
Stefan Rennick Egglestone, Andy Boucher, Tom Rodde...