Does usability affect long term user engagement in computer games, or are other factors more influential? This paper explores this issue, discussing an evaluation study that measu...
Traditional photo albums are important not only for storing and organizing photographs but also for their ability to display photos in an aesthetically pleasing manner. A beautifu...
This project will demonstrate a new approach to employing users' gaze in the context of human-computer interaction. This new approach uses gaze passively in order to improve ...
We present our experience in bringing ShapeWriter, a novel HCI research product, from the laboratory to real world users through iPhone's App Store. Keywords mobile, iPhone, ...
Shumin Zhai, Per Ola Kristensson, Pengjun Gong, Mi...
Programmers of all types from novice end-user developers to professional software engineers make use of application programming interfaces (API) within their various designs. And,...
John M. Daughtry III, Umer Farooq, Jeffrey Stylos,...
In this paper, we consider a passive approach to tactile presentation based on changing the surface textures of objects that might naturally be handled by a user. This may allow d...
We explore the use of multi-finger input to emulate full mouse functionality, such as the tracking state, three buttons, and chording. We first present the design space for such t...
Justin Matejka, Tovi Grossman, Jessica Lo, George ...
Debugging and diagnostic tools are some of the most important software development tools, but most expect developers choose the right code to inspect. Unfortunately, this rarely o...
Going My Way is a mobile user-aware route planner. The system collects GPS data of a user's everyday locations and provides directions from an automatically selected set of l...
In this paper we describe VPlay, a multi-touch tabletop application that allows users to mix and manipulate multiple video streams in real-time. Our aim is to explore how such an ...
Armando Garcia-Mendoza, David S. Kirk, Richard H. ...