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CGI
2004
IEEE
13 years 8 months ago
Probabilistic Motion Sequence Generation
Creating long animation sequences with non-trivial repetitions is a time consuming and often difficult task. This is true for 2D images and even more true for 3D sequences. Based ...
Mirko Sattler, Ralf Sarlette, Reinhard Klein
ICMCS
2000
IEEE
113views Multimedia» more  ICMCS 2000»
13 years 9 months ago
Talking Faces
We present a method to generate mouth animations coupled with moderate movements of the head. Our method uses a coarse 2D textured mesh representation of images. With hardware tex...
Jun-yong Noh, Ulrich Neumann