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ACL
1990
13 years 5 months ago
Designer Definites in Logical Form
In this paper, we represent singular definite noun phrases as functions in logical form. This representation is designed to model the behaviors of both anaphoric and non-anaphoric...
Mary P. Harper
AAAI
1990
13 years 5 months ago
Finding the Average Rates of Change in Repetitive Behavior
The repetitive behavior of a device or system can be described in two ways: a detailed description of one iteration of the behavior, or a summary description of the behavior over ...
Alexander S. Yeh
IVEVA
2004
13 years 6 months ago
Groups and Crowds with behaviors specified in the environment
Abstract. In this paper we describe a system where behavior of characters and groups of characters are determined by assigning attributes to groups and individuals hierarchically a...
Isaac Rudomín, Fernando Perez, Erik Mill&aa...
SCAI
2008
13 years 6 months ago
Modeling Habituation in the Cnidarian Hydra
Abstract. In the design of behavior-based control architectures for robots it is common to use biology as inspiration, and often the observed functionalities of insect behaviors ar...
Malin Aktius, Mats Nordahl, Tom Ziemke
IM
2007
13 years 6 months ago
Autonomic Management of Component-Based Embedded Software
Abstract— Software components embedded in ubiquitous systems, especially those using wireless networking, are subject to unpredictable behaviors inherent to using these systems i...
Fabien Romeo, Franck Barbier, Jean-Michel Bruel
IJCAI
2007
13 years 6 months ago
Towards Runtime Behavior Adaptation for Embodied Characters
Typically, autonomous believable agents are implemented using static, hand-authored reactive behaviors or scripts. This hand-authoring allows designers to craft expressive behavio...
Peng Zang, Manish Mehta, Michael Mateas, Ashwin Ra...
DMIN
2007
168views Data Mining» more  DMIN 2007»
13 years 6 months ago
On Clustering Users' Behaviors in Video Sessions
We study the extraction of characteristics of user behavior in video session encoded as stochastic matrices of finite Markov chain. These behaviors are clustered using a dissimil...
Sylvain Mongy, Chabane Djeraba, Dan A. Simovici
FPLAY
2008
13 years 6 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
ECBS
2007
IEEE
188views Hardware» more  ECBS 2007»
13 years 6 months ago
Behavior Analysis-Based Learning Framework for Host Level Intrusion Detection
Machine learning has great utility within the context of network intrusion detection systems. In this paper, a behavior analysis-based learning framework for host level network in...
Haiyan Qiao, Jianfeng Peng, Chuan Feng, Jerzy W. R...
BPM
2008
Springer
136views Business» more  BPM 2008»
13 years 6 months ago
A Region-Based Algorithm for Discovering Petri Nets from Event Logs
The paper presents a new method for the synthesis of Petri nets from event logs in the area of Process Mining. The method derives a bounded Petri net that over-approximates the beh...
Josep Carmona, Jordi Cortadella, Michael Kishinevs...