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ICPR
2010
IEEE
13 years 7 months ago
Near-Regular BTF Texture Model
—In this paper we present a method for seamless enlargement and editing of intricate near-regular type of bidirectional texture function (BTF) which contains simultaneously both ...
Michael Haindl, Martin Hatka
SIGGRAPH
2003
ACM
13 years 10 months ago
TensorTextures
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
M. Alex O. Vasilescu, Demetri Terzopoulos
ICPR
2008
IEEE
14 years 6 months ago
Texture segmentation benchmark
The Prague texture segmentation data-generator and benchmark is a web based (http://mosaic.utia.cas.cz) service designed to mutually compare and rank different texture segmenters,...
Michal Haindl, Stanislav Mikes
ICIP
2005
IEEE
14 years 6 months ago
Patch-based BTF synthesis for real-time rendering
In this paper, we propose a novel synthesis technique for BTFs. A BTF (bidirectional texture function) is a 6D function which can represent appearances of a texture under arbitrar...
Hiroshi Kawasaki, Kyoung-Dae Seo, Yutaka Ohsawa, R...
ICCV
2001
IEEE
14 years 6 months ago
BRDF/BTF Measurement Device
Capturing surface appearance is important for a large number of applications. Appearance of real world surfaces is dif?cult to model as it varies with the direction of illuminatio...
Kristin J. Dana
CVPR
2004
IEEE
14 years 7 months ago
Hybrid Textons: Modeling Surfaces with Reflectance and Geometry
The appearance of surface texture as it varies with angular changes of view and illumination is becoming an increasingly important research topic. The bidirectional texture functi...
Jing Wang 0008, Kristin J. Dana
CVPR
1998
IEEE
14 years 7 months ago
Histogram Model for 3D Textures
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Kristin J. Dana, Shree K. Nayar