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3DPVT
2006
IEEE
257views Visualization» more  3DPVT 2006»
13 years 10 months ago
3D from Line Segments in Two Poorly-Textured, Uncalibrated Images
This paper addresses the problem of camera selfcalibration, bundle adjustment and 3D reconstruction from line segments in two images of poorly-textured indoor scenes. First, we ge...
Herbert Bay, Andreas Ess, Alexander Neubeck, Luc J...
3DPVT
2006
IEEE
169views Visualization» more  3DPVT 2006»
13 years 10 months ago
Angle Independent Bundle Adjustment Refinement
Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...
ICCV
2007
IEEE
13 years 11 months ago
3-D Metric Reconstruction and Registration of Images of Near-planar Surfaces
In this study, we address the problem of 3-D dense metric reconstruction and registration from multiple images, given that the observed surface is nearly planar. This is difficult...
Tae Eun Choe, Gérard G. Medioni
ICIP
2001
IEEE
14 years 6 months ago
High-resolution video mosaicing
Image composition (or mosaicing) has attracted a growing attention in recent years as one of the main elements in video analysis and representation. In this paper we deal with the...
Aljoscha Smolic, Thomas Wiegand
ECCV
2000
Springer
14 years 6 months ago
A Six Point Solution for Structure and Motion
The paper has two main contributions: The rst is a set of methods for computing structure and motion for m 3 views of 6 points. It is shown that a geometric image error can be mini...
Frederik Schaffalitzky, Andrew Zisserman, Richard ...
ECCV
2004
Springer
14 years 6 months ago
Keyframe Selection for Camera Motion and Structure Estimation from Multiple Views
Estimation of camera motion and structure of rigid objects in the 3D world from multiple camera images by bundle adjustment is often performed by iterative minimization methods due...
Thorsten Thormählen, Hellward Broszio, Axel W...
ICCV
2005
IEEE
14 years 6 months ago
Is Levenberg-Marquardt the Most Efficient Optimization Algorithm for Implementing Bundle Adjustment?
In order to obtain optimal 3D structure and viewing parameter estimates, bundle adjustment is often used as the last step of feature-based structure and motion estimation algorith...
Manolis I. A. Lourakis, Antonis A. Argyros
CVPR
2004
IEEE
14 years 6 months ago
High Resolution Video Mosaicing with Global Alignment
Image composition (or mosaicing) has attracted a growing attention in recent years as one of the main elements in video analysis and representation. In this paper we deal with the...
Roberto Marzotto, Andrea Fusiello, Vittorio Murino