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CGF
2010
234views more  CGF 2010»
13 years 2 months ago
3D Surface Reconstruction Using a Generalized Distance Function
We define a generalized distance function on an unoriented 3D point set and describe how it may be used to reconstruct a surface approximating these points. This distance function...
R. Poranne, Craig Gotsman, Daniel Keren
CGF
2010
129views more  CGF 2010»
13 years 2 months ago
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control
Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...
CGF
2010
143views more  CGF 2010»
13 years 2 months ago
A Smoke Visualization Model for Capturing Surface-Like Features
Incense, candle smoke and cigarette smoke often exhibit smoke flows with a surface-like appearance. Although delving into well-known computational fluid dynamics may provide a sol...
Jinho Park, Yeongho Seol, Frederic Cordier, Junyon...
CGF
2010
167views more  CGF 2010»
13 years 2 months ago
Chain Shape Matching for Simulating Complex Hairstyles
Animations of hair dynamics greatly enrich the visual attractiveness of human characters. Traditional simulation techniques handle hair as clumps or continuum for efficiency; howe...
Witawat Rungjiratananon, Yoshihiro Kanamori, Tomoy...
CGF
2010
157views more  CGF 2010»
13 years 2 months ago
Non-iterative Second-order Approximation of Signed Distance Functions for Any Isosurface Representation
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
Vladimir Molchanov, Paul Rosenthal, Lars Linsen
CGF
2010
177views more  CGF 2010»
13 years 2 months ago
Condenser-Based Instant Reflectometry
We present a technique for rapid capture of high quality bidirectional reflection distribution functions(BRDFs) of surface points. Our method represents the BRDF at each point by ...
Yanxiang Lan, Yue Dong, Jiaping Wang, Xin Tong, Ba...
CGF
2010
179views more  CGF 2010»
13 years 2 months ago
Feature Oriented Progressive Lossless Mesh Coding
A feature-oriented generic progressive lossless mesh coder (FOLProM) is proposed to encode triangular meshes with arbitrarily complex geometry and topology. In this work, a sequen...
Jingliang Peng, Yan Huang, C.-C. Jay Kuo, Ilya Eck...
CGF
2010
111views more  CGF 2010»
13 years 2 months ago
The Perception of Correlation in Scatterplots
We present a rigorous way to evaluate the visual perception of correlation in scatterplots, based on classical psychophysical methods originally developed for simple properties su...
Ronald A. Rensink, Gideon Baldridge
CGF
2010
182views more  CGF 2010»
13 years 2 months ago
A Data-driven Segmentation for the Shoulder Complex
The human shoulder complex is perhaps the most complicated joint in the human body being comprised of a set of three bones, muscles, tendons, and ligaments. Despite this anatomica...
Q. Youn Hong, Sang Il Park, Jessica K. Hodgins
CGF
2010
181views more  CGF 2010»
13 years 3 months ago
Matrix Trees
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Nathan Andrysco, Xavier Tricoche