In this paper we compare the usability of several presentation formats for ontological knowledge of events. The goal is to support further work in knowledge acquisition from infor...
We are developing a preventative health cell phone application that helps motivate teenage girls to exercise by exploiting their social desire to stay connected with their peers. ...
Tammy Toscos, Anne M. Faber, Shunying An, Mona Pra...
Comparison of model prediction against observed data is an investigative step used in cognitive modeling research for human-computer interaction. In this paper we describe compari...
This paper presents a method for automatically estimating human interruptibility in home environments. To make online remote communication smoother, determining if it is appropria...
This paper presents an on-going investigation on interruptions in the office caused by face-to-face interactions between knowledge workers. The study aims to identify opportunitie...
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
We present a prototype of the Minnesang exhibit that translates visitors' utterances into medieval German in their own voice. This lets visitors experience how they would hav...