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JUCS
2010
137views more  JUCS 2010»
13 years 3 months ago
A Model for Capturing and Managing Software Engineering Knowledge and Experience
: During software development projects there is always a particular working “product” that is generated but rarely managed: the knowledge and experience that team members acqui...
Gerardo Matturro, Andrés Silva
PSYCHNOLOGY
2008
91views more  PSYCHNOLOGY 2008»
13 years 4 months ago
Presence and Relaxation: A Preliminary Controlled Study
Technologies such as Virtual Reality (VR) that induce presence in a virtual, but still external, perceived world, have great power to evoke emotional experiences that can lead to ...
Daniela Villani, Giuseppe Riva
KI
2002
Springer
13 years 4 months ago
The Fraunhofer IESE Experience Management System
: Experience Management (EM) is an area that is increasingly gaining importance. Its roots lie in Experimental Software Engineering ("Experience Factory"), in Artificial ...
Andreas Jedlitschka, Klaus-Dieter Althoff, Bjö...
TSE
2008
103views more  TSE 2008»
13 years 4 months ago
The Impact of Educational Background on the Effectiveness of Requirements Inspections: An Empirical Study
While the inspection of various software artifacts increases the quality of the end product, the effectiveness of an inspection largely depends on the individual inspectors involve...
Jeffrey C. Carver, Nachiappan Nagappan, Alan Page
BEHAVIOURIT
2005
79views more  BEHAVIOURIT 2005»
13 years 4 months ago
Usage and user experience of communication before and during rendezvous
This paper reports a field evaluation of the mobile phone as a `package' of device and services. The evaluation compares 44 university students' usage and user experienc...
Martin Colbert
SYNTHESE
2008
97views more  SYNTHESE 2008»
13 years 4 months ago
Representationalism and the phenomenology of mental imagery
This paper sketches a phenomenological analysis of visual mental imagery and uses it to criticize representationalism and the internalist-versus-externalist framework for understan...
Evan Thompson
IEEEMM
2006
97views more  IEEEMM 2006»
13 years 4 months ago
Ubiquitous Experience Media
A ubiquitous computing environment will become a solid social infrastructure for recording human experiences in the real world and facilitating human activities. The captured acti...
Kenji Mase, Yasuyuki Sumi, Tomoji Toriyama, Megumu...
LREC
2008
70views Education» more  LREC 2008»
13 years 6 months ago
The Encoding of lexical implications in VerbNet Predicates of change of locations
This paper describes an experience with using the information contained in VerbNet to obtain change of location inferences. We show that the information is available but not encod...
Annie Zaenen, Daniel G. Bobrow, Cleo Condoravdi
IADIS
2008
13 years 6 months ago
Students Support Courses's Evolution
This paper presents our experience in providing students with the best course material possible for the distance learning system at the University of Bucharest. We adapted each ye...
Mihaela Gheorghe, Michaela Logofatu, Daniel Horhoc...
CSEE
2008
Springer
13 years 6 months ago
Improving Knowledge Acquisition in Capstone Projects Using Learning Spaces for Experiential Learning
Students have to cope with new technologies, changing environments, and conflicting changes in capstone projects. They often lack practical experience, which might lead to failing...
Eric Ras, Jörg Rech