Sciweavers

CA
1996
IEEE
13 years 8 months ago
Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video
We describe tools that use measurements from video for the extraction of facial modeling and animation parameters, head tracking, and real-time interactive facial animation. These...
Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pe...
CA
1998
IEEE
13 years 8 months ago
Facial Deformations for MPEG-4
The new MPEG-4 standard, scheduled to become an International Standard in February 1999, will include support not only for natural video and audio, but also for synthetic graphics...
Marc Escher, Igor S. Pandzic, Nadia Magnenat-Thalm...
SIGGRAPH
1999
ACM
13 years 8 months ago
Voice Puppetry
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
Matthew Brand
CA
1999
IEEE
13 years 8 months ago
Skin Aging Estimation by Facial Simulation
We propose a layered facial simulation model for skin aging with wrinkles, which includes muscle, connective tissue and skin layer. Our aim is to simulate relevant facial animatio...
Yin Wu, Pierre Beylot, Nadia Magnenat-Thalmann
ICMCS
2000
IEEE
89views Multimedia» more  ICMCS 2000»
13 years 9 months ago
A Performance Based Parametric Model for Facial Animation
In this paper we present a parametric model for facial animation and a method for adapting it to a specific person. Every facial expression can be described as a contraction or r...
Ania Wojdel, Léon J. M. Rothkrantz
ICIP
2000
IEEE
13 years 9 months ago
Individual 3D Face Synthesis Based on Orthogonal Photos and Speech-Driven Facial Animation
In the paper, a methodology for individual face synthesis using given orthogonal photos is proposed. And an integrated speech-driven facial animation system is presented. Firstly,...
Shiguang Shan, Wen Gao, Jie Yan, Hongming Zhang, X...
IUI
2009
ACM
13 years 9 months ago
Simplified facial animation control utilizing novel input devices: a comparative study
Editing facial expressions of virtual characters is quite a complex task. The face is made up of many muscles, which are partly activated concurrently. Virtual faces with human exp...
Nikolaus Bee, Bernhard Falk, Elisabeth André
WACV
2002
IEEE
13 years 9 months ago
Active Facial Tracking for Fatigue Detection
The vision-based driver fatigue detection is one of the most prospective commercial applications of facial expression recognition technology. The facial feature tracking is the pr...
Haisong Gu, Qiang Ji, Zhiwei Zhu
CA
2002
IEEE
13 years 9 months ago
CoArt: Co-articulation Region Analysis for Control of 2D Characters
A facial analysis-synthesis framework based on a concise set of local, independently actuated, Coarticulation Regions (CR) is presented for the control of 2D animated characters. ...
Douglas Fidaleo, Ulrich Neumann
ICANN
2003
Springer
13 years 9 months ago
An Intelligent Scheme for Facial Expression Recognition
: This paper addresses the problem of emotion recognition in faces through an intelligent neuro-fuzzy system, which is capable of analysing facial features extracted following the ...
Amaryllis Raouzaiou, Spiros Ioannou, Kostas Karpou...