Sciweavers

ICIDS
2009
Springer
13 years 11 months ago
Exploring Narrative Presentation for Large Multimodal Lifelog Collections through Card Sorting
Using lifelogging tools, personal digital artifacts are collected continuously and passively throughout each day. The wealth of information such an archive contains on our life his...
Daragh Byrne, Gareth J. F. Jones
ICIDS
2009
Springer
13 years 11 months ago
Designing Storytelling Games That Encourage Narrative Play
Storytelling games are a form of competitive storytelling framed in the context of gameplay. However, most existing storytelling games emphasize competitive gameplay and winning at...
Alex Mitchell, Kevin McGee
ICIDS
2009
Springer
13 years 11 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray
ICIDS
2009
Springer
13 years 11 months ago
Iterative Authoring Using Story Generation Feedback: Debugging or Co-creation?
We explore the role that story generation feedback may play within the creative process of interactive story authoring. While such feedback is often used as ‘debugging’ informa...
Ivo Swartjes, Mariët Theune
ICIDS
2009
Springer
13 years 11 months ago
Narrative Development in Improvisational Theatre
We have investigated the experience of improvisers as they perform to better understand how narrative is constructed by group performance in improvisational theatre. Our study was ...
Allan Baumer, Brian Magerko
ICIDS
2009
Springer
13 years 11 months ago
Emohawk: Searching for a "Good" Emergent Narrative
We report on the progress we have achieved in development of Emohawk, a 3D virtual reality application with an emergent narrative for teaching high-school students and undergraduat...
Cyril Brom, Michal Bída, Jakub Gemrot, Rudo...