Sciweavers

ISMAR
2003
IEEE
13 years 10 months ago
Personal Positioning based on Walking Locomotion Analysis with Self-Contained Sensors and a Wearable Camera
In this paper, we propose a method of personal positioning for a wearable Augmented Reality (AR) system that allows a user to freely move around indoors and outdoors. The user is ...
Masakatsu Kourogi, Takeshi Kurata
ISMAR
2003
IEEE
13 years 10 months ago
Capturing Water and Sound Waves to Interact with Virtual Nature
Marissa Díaz, Eduardo Hernández, Leo...
ISMAR
2003
IEEE
13 years 10 months ago
Robust Visual Tracking for Non-Instrumented Augmented Reality
This paper presents a robust and flexible framework for augmented reality which does not require instrumenting either the environment or the workpiece. A model-based visual track...
Georg S. W. Klein, Tom Drummond
ISMAR
2003
IEEE
13 years 10 months ago
ARWin-A Desktop Augmented Reality Window Manager
We present ARWin, a single user 3D augmented reality desktop window manager, placing 3D user interfaces into a physical desktop workspace. We explain our design considerations and...
Stephen DiVerdi, Daniel Nurmi, Tobias Höllere...
ISMAR
2003
IEEE
13 years 10 months ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
ISMAR
2003
IEEE
13 years 10 months ago
Real-Time Localisation and Mapping with Wearable Active Vision
We present a general method for real-time, visiononly single-camera simultaneous localisation and mapping (SLAM) — an algorithm which is applicable to the localisation of any ca...
Andrew J. Davison, Walterio W. Mayol-Cuevas, David...
ISMAR
2003
IEEE
13 years 10 months ago
Predicting Accuracy in Pose Estimation for Marker-based Tracking
Tracking is a necessity for interactive virtual environments. Marker-based tracking solutions involve the placement of fiducials in a rigid configuration on the object(s) to be ...
Larry S. Davis, Eric Clarkson, Jannick P. Rolland
ISMAR
2003
IEEE
13 years 10 months ago
A real-time tracker for markerless augmented reality
Augmented Reality has now progressed to the point where real-time applications are being considered and needed. At the same time it is important that synthetic elements are render...
Andrew I. Comport, Éric Marchand, Fran&cced...
ISMAR
2003
IEEE
13 years 10 months ago
A Wearable Mixed Reality with an On-Board Projector
One of methods achieving Mixed Reality (MR) displays is the texture projection method using projectors. Another kind of emerging information environments is a wearable information...
Toshikazu Karitsuka, Kosuke Sato
ISMAR
2003
IEEE
13 years 10 months ago
The Great Buddha Project: Modeling Cultural Heritage for VR Systems through Observation
This paper overviews our research on digital preservation of cultural assets and digital restoration of their original appearance. Geometric models are digitally achieved through ...
Katsushi Ikeuchi, Atsushi Nakazawa, Kazuhide Haseg...