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13
Voted
NIME
2005
Springer
136views Music» more  NIME 2005»
13 years 10 months ago
Learning Advanced Skills on New Instruments (or practising scales and arpeggios on your NIME)
When learning a classical instrument, people often either take lessons in which an existing body of “technique” is delivered, evolved over generations of performers, or in som...
Sageev Oore
NIME
2005
Springer
128views Music» more  NIME 2005»
13 years 10 months ago
Multi-user Instruments: Models, Examples and Promises
In this paper we study the potential and the challenges posed by multi-user instruments, as tools that can facilitate interaction and responsiveness not only between performers an...
Sergi Jordà
NIME
2005
Springer
159views Music» more  NIME 2005»
13 years 10 months ago
Voice-controlled plucked bass guitar through two synthesis techniques
In this paper we present an example of the use of the singing voice as a controller for digital music synthesis. The analysis of the voice with spectral processing techniques, der...
Jordi Janer
NIME
2005
Springer
134views Music» more  NIME 2005»
13 years 10 months ago
Echology
We present a novel way of manipulating a spatial soundscape, one that encourages collaboration and exploration. Through a table-top display surrounded by speakers and lights, part...
Meghan Deutscher, Sidney Fels, Reynald Hoskinson, ...
NIME
2005
Springer
155views Music» more  NIME 2005»
13 years 10 months ago
Multiple-Touch-Sensitive Keyboard
In this presentation, we discuss and demonstrate a multiple touch sensitive (MTS) keyboard developed by Robert Moog for John Eaton. Each key of the keyboard is equipped with senso...
John Eaton, Bob Moog
NIME
2005
Springer
120views Music» more  NIME 2005»
13 years 10 months ago
McBlare: A Robotic Bagpipe Player
McBlare is a robotic bagpipe player developed by the Robotics Institute at Carnegie Mellon University. McBlare plays a standard set of bagpipes, using a custom air compressor to s...
Roger B. Dannenberg, Ben Brown, Garth Zeglin, Ron ...
NIME
2005
Springer
118views Music» more  NIME 2005»
13 years 10 months ago
Tangible Acoustic Interfaces and their Applications for the Design of New Musical Instruments
Tangible Acoustic Interfaces (TAI) rely on various acousticsensing technologies, such as sound source location and acoustic imaging, to detect the position of contact of users int...
Alain Crevoisier, Pietro Polotti
NIME
2005
Springer
150views Music» more  NIME 2005»
13 years 10 months ago
Sonictroller
The Sonictroller was originally conceived as a means of introducing competition into an improvisatory musical performance. By reverse-engineering a popular video game console, we ...
David Hindman, Spencer Kiser
NIME
2005
Springer
215views Music» more  NIME 2005»
13 years 10 months ago
GoingPublik: Using Realtime Global Score Synthesis
This paper takes the reader through various elements of the GoingPublik sound artwork for distributive ensemble and introduces the Realtime Score Synthesis tool (RSS) used as a co...
Arthur Clay, Thomas M. Frey, Jürg Gutknecht
NIME
2005
Springer
138views Music» more  NIME 2005»
13 years 10 months ago
ESP: A Driving Interface for Expression Synthesis
In the Expression Synthesis Project (ESP), we propose a driving interface for expression synthesis. ESP aims to provide a compelling metaphor for expressive performance so as to m...
Elaine Chew, Alexandre R. J. François, Jie ...