Sciweavers

TOG
2008
146views more  TOG 2008»
13 years 4 months ago
Watertight trimmed NURBS
This paper addresses the long-standing problem of the unavoidable gaps that arise when expressing the intersection of two NURBS surfaces using conventional trimmed-NURBS represent...
Thomas W. Sederberg, G. Thomas Finnigan, Xin Li, H...
CAD
2006
Springer
13 years 5 months ago
A rational extension of Piegl's method for filling n-sided holes
N-sided hole filling plays an important role in vertex blending. To deal with the case that the corner is surrounded by rational surfaces (i.e. NURBS surfaces), an algorithm to fi...
Yi-Jun Yang, Jun-Hai Yong, Hui Zhang, Jean-Claude ...
WSCG
2003
177views more  WSCG 2003»
13 years 6 months ago
Efficient NURBS Rendering using View-Dependent LOD and Normal Maps
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
Michael Guthe, Reinhard Klein

Book
5690views
15 years 2 months ago
The OpenGL Reference Manual - The Bluebook
"This manual is designed to be used as the companion reference volume to the OpenGL Programming Guide by Jackie Neider, Tom Davis, and Mason Woo (Reading, MA: Addison-Wesley P...
Dave Shreiner

Book
9504views
15 years 2 months ago
The OpenGL Programming Guide - The Redbook
"The OpenGL Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL t...
Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis