In 2002, we established a baseline for Internet users’ online privacy values. Through a survey we found that information transfer, notice/awareness, and information storage were...
In recent years, there is a growing interest in developing online collaborative learning environments. In a learner-centered online collaborative environment, students work togeth...
We study the usefulness of lookahead in online server routing problems: if an online algorithm is not only informed about the requests released so far, but also has a limited abil...
Luca Allulli, Giorgio Ausiello, Vincenzo Bonifaci,...
Abstract. The Perceptron algorithm, despite its simplicity, often performs well in online classification tasks. The Perceptron becomes especially effective when it is used in conju...
E-commerce has brought both opportunities and challenges to Internet marketers. One challenge facing the marketers is to "convert" Internet users who are reluctant to bu...
In hypercube packing, we receive a sequence of hypercubes that need to be packed into unit hypercubes which are called bins. Items arrive online and each item must be placed withi...
In this article, we study the problem of online market clearing where there is one commodity in the market being bought and sold by multiple buyers and sellers whose bids arrive an...
Massively Multiplayer Online Games (MMOGs) have become increasingly popular in the last years. So far the distribution of load, caused by the players in these games, is not distrib...
Simon Rieche, Klaus Wehrle, Marc Fouquet, Heiko Ni...