Sciweavers

AAAI
1993
13 years 5 months ago
Relative Utility of EBG based Plan Reuse in Partial Ordering vs. Total Ordering Planning
This paper provides a systematic analysisof the relativeutility of basingEBG based plan reuse techniques in partial ordering vs. total ordering planning frameworks. We separate th...
Subbarao Kambhampati, Jengchin Chen
GAMEON
2001
13 years 6 months ago
A Learning Architecture for the Game of Go
In this paper, a three-component architecture of a learning environment for Go is sketched, which can be applied to any two-player, deterministic, full information, partizan, comb...
A. B. Meijer