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IEEEHPCS
2010
13 years 3 months ago
Extending the educational scope of a particle-based simulation framework through parallelization
Particle systems have been incorporated into a wide variety of applications in both academia and industry. They can be employed to investigate complex natural phenomena, illustrat...
T. Francis Chen, Gladimir V. G. Baranoski
VC
2008
78views more  VC 2008»
13 years 4 months ago
Particle-based non-photorealistic volume visualization
Non-photorealistic techniques are usually applied to produce stylistic renderings. In visualization, these techniques are often able to simplify data, producing clearer images than...
Stef Busking, Anna Vilanova, Jarke J. van Wijk
WSCG
2003
148views more  WSCG 2003»
13 years 6 months ago
The Second Order Particle System
In this paper we present an extension to the classical particle system. We unify particles, particle sources, and force generators into a second order particle system. In the seco...
Tommi Ilmonen, Janne Kontkanen
SIGGRAPH
1995
ACM
13 years 8 months ago
Cellular texture generation
We proposean approachfor modeling surfacedetails such as scales, feathers, or thorns. These types of cellular textures require a representation with more detail than texture-mappi...
Kurt W. Fleischer, David H. Laidlaw, Bena L. Curri...
SIGGRAPH
1996
ACM
13 years 8 months ago
Flow and Changes in Appearance
An important, largely unexplored area of computer image generation is the simulation of weathering and its effects on appearance. Weathering results from the interaction of the en...
Julie Dorsey, Hans Køhling Pedersen, Pat Ha...
SMI
2005
IEEE
100views Image Analysis» more  SMI 2005»
13 years 10 months ago
Robust Particle Systems for Curvature Dependent Sampling of Implicit Surfaces
Recent research on point-based surface representations suggests that point sets may be a viable alternative to parametric surface representations in applications where the topolog...
Miriah D. Meyer, Pierre Georgel, Ross T. Whitaker