This article describes a method to insert virtual objects into a real video stream based on feature tracking and camera pose estimation from a set of single-camera video frames. To...
Abstract. In video coding standards, such as MPEG-4 and H.263, one important question is how to determine motion vectors for motion compensation in the INTER mode. Usually the sum ...
In this paper, attention is paid to the automatic generation of XML-based descriptions containing information about the high-level structure of binary multimedia resources. These s...
Wesley De Neve, Davy Van Deursen, Davy De Schrijve...
Abstract. This paper presents a prototype system, which synthesizes entertainment-oriented cartoon face and translates text message to multimedia animation in mobile phone. While a...
Junfa Liu, Yiqiang Chen, Wen Gao, Rong Fu, Renqin ...
Abstract. Automatic liver segmentation from abdominal computed tomography (CT) images is one of the most important steps for computeraided diagnosis (CAD) for liver CT. However, th...
In this paper we propose a scheme for ball detection and tracking in broadcast soccer video. There are two alternate procedures in the scheme: ball detection and ball tracking. In ...
We present a new lossless geometry coding method for 3D triangle-quad meshes, Adaptive Vertex Chasing. Previous localized geometry coding methods have demonstrated better compressi...
In this paper, we propose Responsive Multimedia System (RMS) for a virtual storytelling. It consists of three key components; Multi-modal Tangible User Interface (MTUI), a Unified ...
Youngho Lee, Sejin Oh, Youngmin Park, Beom-Chan Le...
Previous works related to texture coordinate coding of the three-dimensional(3-D) mesh models employed the same predictor as the geometry coder. However, discontinuities in the tex...
Sung-Yeol Kim, Young-Suk Yoon, Seung Man Kim, Kwan...
Realistic broadcasting is considered as a next generation broadcasting system supporting user-friendly interactions. In this paper, we define multi-modal immersive media and introd...