Sciweavers

CVGIP
2002
174views more  CVGIP 2002»
13 years 4 months ago
Computing quadric surface intersections based on an analysis of plane cubic curves
Computing the intersection curve of two quadrics is a fundamental problem in computer graphics and solid modeling. We present an algebraic method for classifying and parameterizin...
Wenping Wang, Barry Joe, Ronald N. Goldman
TIT
2008
81views more  TIT 2008»
13 years 4 months ago
Codes Defined by Forms of Degree 2 on Quadric Surfaces
We study the functional codes C2(X) defined on projective varieties X, in the case where X P3 is a 1-degenerate quadric or a non-degenerate quadric (hyperbolic or elliptic). We fi...
Frédéric A. B. Edoukou

Book
5690views
15 years 2 months ago
The OpenGL Reference Manual - The Bluebook
"This manual is designed to be used as the companion reference volume to the OpenGL Programming Guide by Jackie Neider, Tom Davis, and Mason Woo (Reading, MA: Addison-Wesley P...
Dave Shreiner

Book
9504views
15 years 2 months ago
The OpenGL Programming Guide - The Redbook
"The OpenGL Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL t...
Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis