Sciweavers

EDM
2008
96views Data Mining» more  EDM 2008»
13 years 6 months ago
Labeling Student Behavior Faster and More Precisely with Text Replays
We present text replays, a method for generating labels that can be used to train classifiers of student behavior. We use this method to label data as to whether students are gamin...
Ryan Shaun Joazeiro de Baker, Adriana M. J. B. de ...
ITS
2010
Springer
132views Multimedia» more  ITS 2010»
13 years 8 months ago
Comparing Disengaged Behavior within a Cognitive Tutor in the USA and Philippines
We study how student behaviors associated with engagement differ across different school settings. We present a study to investigate the variation in gaming the system and off-task...
Ma. Mercedes T. Rodrigo, Ryan Shaun Joazeiro de Ba...
ACII
2007
Springer
13 years 11 months ago
The Dynamics of Affective Transitions in Simulation Problem-Solving Environments
We analyze the antecedents of affective states in a simulation problem-solving environment, The Incredible Machine: Even More Contraptions, through quantitative field observations ...
Ryan Shaun Joazeiro de Baker, Ma. Mercedes T. Rodr...