Sciweavers

ICCV
2009
IEEE
13 years 2 months ago
Structural SVM for visual localization and continuous state estimation
We present an integrated model for visual object localization and continuous state estimation in a discriminative structured prediction framework. While existing discriminative `p...
Catalin Ionescu, Liefeng Bo, Cristian Sminchisescu
RITA
2002
110views more  RITA 2002»
13 years 4 months ago
Modeling and Rendering of Real Environments
The use of detailed geometric models is a critical factor for achieving realism in most computer graphics applications. In the past few years, we have observed an increasing deman...
Wagner Toledo Corrêa, Manuel M. Oliveira, Cl...
CGF
2002
155views more  CGF 2002»
13 years 4 months ago
Improved Scene Reconstruction from Range Images
The modeling of real scenes is a complex and challenging task for which the use of laser rangefinders is one of the most promising approaches. Unfortunately, in many situations, i...
Jianning Wang, Manuel M. Oliveira
IJVR
2007
123views more  IJVR 2007»
13 years 4 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
JVCA
2006
110views more  JVCA 2006»
13 years 4 months ago
As-consistent-As-possible compositing of virtual objects and video sequences
We present an efficient approach that merges the virtual objects into video sequences taken by a freely moving camera in a realistic manner. The composition is visually and geomet...
Guofeng Zhang, Xueying Qin, Xiaobo An, Wei Chen, H...
CA
1995
IEEE
13 years 8 months ago
Virtual actors living in a real world
This paper presents techniques and tools for creating and animating virtual actors in real scenes. Several problems are explained: real objects hidden by virtual actors and virtua...
Nadia Magnenat-Thalmann, Daniel Thalmann
RT
1998
Springer
13 years 8 months ago
Fidelity of Graphics Reconstructions: A Psychophysical Investigation
In this paper we develop a technique for measuring the perceptual equivalence of a graphical scene to a real scene. Ability to compare images is valuable in computer graphics for a...
Ann McNamara, Alan Chalmers, Tom Troscianko, Erik ...
SIBGRAPI
2003
IEEE
13 years 9 months ago
A Hole-Filling Strategy for Reconstruction of Smooth Surfaces in Range Images
Creating models of real scenes is a complex task for which the use of traditional modelling techniques is inappropriate. For this task, laser rangefinders are frequently used to s...
Jianning Wang, Manuel M. Oliveira