Sciweavers

PC
2010
196views Management» more  PC 2010»
13 years 3 months ago
Solving path problems on the GPU
We consider the computation of shortest paths on Graphic Processing Units (GPUs). The blocked recursive elimination strategy we use is applicable to a class of algorithms (such as...
Aydin Buluç, John R. Gilbert, Ceren Budak
PAMI
2010
222views more  PAMI 2010»
13 years 3 months ago
Minimal Surfaces Extend Shortest Path Segmentation Methods to 3D
—Shortest paths have been used to segment object boundaries with both continuous and discrete image models. Although these techniques are well defined in 2D, the character of the...
Leo Grady
JUCS
2010
118views more  JUCS 2010»
13 years 3 months ago
Reachability in Restricted Walk on Integers
: We prove that two conditions are sufficient, and with three exceptions also necessary, for reachability of any position in restricted walk on integers in which the sizes of the m...
Philip Ginzboorg, Valtteri Niemi
INFOCOM
2010
IEEE
13 years 3 months ago
On Distributed Time-Dependent Shortest Paths over Duty-Cycled Wireless Sensor Networks
Abstract—We revisit the shortest path problem in asynchronous duty-cycled wireless sensor networks, which exhibit time-dependent features. We model the time-varying link cost and...
Shouwen Lai, Binoy Ravindran
ICRA
2010
IEEE
119views Robotics» more  ICRA 2010»
13 years 3 months ago
Evader surveillance under incomplete information
— This paper is concerned with determining whether a mobile robot, called the pursuer, is up to maintaining visibility of an antagonist agent, called the evader. This problem, a ...
Israel Becerra, Rafael Murrieta-Cid, Raul Monroy
GIS
2010
ACM
13 years 3 months ago
A case for time-dependent shortest path computation in spatial networks
The problem of point-to-point shortest path computation in spatial networks is extensively studied with many approaches proposed to speed-up the computation. Most of the existing ...
Ugur Demiryurek, Farnoush Banaei Kashani, Cyrus Sh...
TKDE
2002
239views more  TKDE 2002»
13 years 4 months ago
An Efficient Path Computation Model for Hierarchically Structured Topographical Road Maps
In this paper, we have developed a HiTi (Hierarchical MulTi) graph model for structuring large topographical road maps to the minimum cost route computation. The HiTi graph model p...
Sungwon Jung, Sakti Pramanik
PAAPP
1998
149views more  PAAPP 1998»
13 years 4 months ago
Optimal Mesh Algorithms for Proximity and Visibility Problems in Simple Polygons*
We present optimal parallel algorithms that run in O( pn) time on a pn pn meshconnected computer for a number of fundamental problems concerning proximity and visibility in a simp...
Sumanta Guha
ALGORITHMICA
1998
94views more  ALGORITHMICA 1998»
13 years 4 months ago
A Fully Dynamic Approximation Scheme for Shortest Paths in Planar Graphs
In this paper we give a fully dynamic approximation scheme for maintaining all-pairs shortest paths in planar networks. Given an error parameter ε such that 0 < ε, our algorit...
Philip N. Klein, Sairam Subramanian
JSA
2000
116views more  JSA 2000»
13 years 4 months ago
A fault tolerant routing algorithm based on cube algebra for hypercube systems
We propose an approach to determine the shortest path between the source and the destination nodes in a faulty or a nonfaulty hypercube. The number of faulty nodes and links may b...
Novruz M. Allahverdi, Sirzad S. Kahramanli, Kayhan...