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TOG
2012
582views Communications» more  TOG 2012»
7 years 1 months ago
Synthesis of detailed hand manipulations using contact sampling
Capturing human activities that involve both gross full-body motion and detailed hand manipulation of objects is challenging for standard motion capture systems. We introduce a ne...
Yuting Ye, C. Karen Liu
TOG
2012
266views Communications» more  TOG 2012»
7 years 1 months ago
Structure-aware synthesis for predictive woven fabric appearance
Woven fabrics have a wide range of appearance determined by their small-scale 3D structure. Accurately modeling this structural detail can produce highly realistic renderings of f...
Shuang Zhao, Wenzel Jakob, Steve Marschner, Kavita...
TOG
2012
209views Communications» more  TOG 2012»
7 years 1 months ago
Discrete viscous sheets
We present the first reduced-dimensional technique to simulate the dynamics of thin sheets of viscous incompressible liquid in three dimensions. Beginning from a discrete Lagrang...
Christopher Batty, Andres Uribe, Basile Audoly, Ei...
TOG
2012
165views Communications» more  TOG 2012»
7 years 1 months ago
Optimizing locomotion controllers using biologically-based actuators and objectives
We present a technique for automatically synthesizing walking and running controllers for physically-simulated 3D humanoid characters. The sagittal hip, knee, and ankle degrees-of...
Jack M. Wang, Samuel R. Hamner, Scott L. Delp, Vla...
TOG
2012
301views Communications» more  TOG 2012»
7 years 1 months ago
An analytic model for full spectral sky-dome radiance
We present a physically-based analytical model of the daytime sky. Based on the results of a first-principles brute force simulation of radiative transfer in the atmosphere, we u...
Lukas Hosek, Alexander Wilkie
TOG
2012
307views Communications» more  TOG 2012»
7 years 1 months ago
Ghost SPH for animating water
We propose a new ghost fluid approach for free surface and solid boundary conditions in Smoothed Particle Hydrodynamics (SPH) liquid simulations. Prior methods either suffer from...
Hagit Schechter, Robert Bridson
TOG
2012
232views Communications» more  TOG 2012»
7 years 1 months ago
Discovery of complex behaviors through contact-invariant optimization
We present a motion synthesis framework capable of producing a wide variety of important human behaviors that have rarely been studied, including getting up from the ground, crawl...
Igor Mordatch, Emanuel Todorov, Zoran Popovic
TOG
2012
181views Communications» more  TOG 2012»
7 years 1 months ago
Soft body locomotion
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
Jie Tan, Greg Turk, C. Karen Liu
TOG
2012
208views Communications» more  TOG 2012»
7 years 1 months ago
Video-based 3D motion capture through biped control
Marker-less motion capture is a challenging problem, particularly when only monocular video is available. We estimate human motion from monocular video by recovering three-dimensi...
Marek Vondrak, Leonid Sigal, Jessica K. Hodgins, O...
TOG
2012
193views Communications» more  TOG 2012»
7 years 1 months ago
Continuous character control with low-dimensional embeddings
Interactive, task-guided character controllers must be agile and responsive to user input, while retaining the flexibility to be readily authored and modified by the designer. C...
Sergey Levine, Jack M. Wang, Alexis Haraux, Zoran ...
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