In this paper, we revisit and challenge the dogma that TCP is an undesirable choice for streaming multimedia, video in particular. For some time, the common view held that neither ...
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Abstract— We investigate the energy-saving potential of transport protocols. We seek an answer to strategic issues of maximizing energy and bandwidth exploitation, without damagi...
Next-generation e-Science applications will require the ability to transfer information at high data rates between distributed computing centers and data repositories. To support ...
— End-to-end transport protocols such as TCP perform poorly in mobile environments, primarily due to their inability to cope with the dynamics incurred by node mobility. We re-co...
Simon Heimlicher, Rainer Baumann, Martin May, Bern...
Real-time event stream processing (RT-ESP) applications must synchronize continuous data streams despite fluctuations in resource availability. Satisfying these needs of RT-ESP ap...
Joe Hoffert, Douglas C. Schmidt, Aniruddha S. Gokh...
In this paper, we present STP, a system in which communicating end hosts use untrusted mobile code to remotely upgrade each other with the transport protocols that they use to com...
Parveen Patel, Andrew Whitaker, David Wetherall, J...