Sciweavers

ACMIDC
2015
8 years 19 days ago
Small group learning with games in museums: effects of interactivity as mediated by cultural differences
Museums are rich and complex learning experiences, using a variety of interactive approaches to engage their audiences. However, the largely unstructured nature of free-choice lea...
Panagiotis Apostolellis, Doug A. Bowman
ACMIDC
2015
8 years 19 days ago
Interactive design by children: a construct map for programming
In this paper, we present our analysis of 92 fourth graders’ digital story projects completed in LaPlaya, a Scratch-like programming environment. Projects were analyzed for the ...
Alexandria K. Hansen, Hilary A. Dwyer, Charlotte H...
ACMIDC
2015
8 years 19 days ago
Using neurofeedback to teach self-regulation to children living in poverty
In this paper we describe a neuro-feedback system and applications we designed and deployed to help vulnerable children at an NGO-funded school, called Nepal House Kaski, in Pokha...
Alissa Nicole Antle, Leslie Chesick, Aaron Levisoh...
ACMIDC
2015
8 years 19 days ago
HandiMate: exploring a modular robotics kit for animating crafted toys
Building from our previous work we explore HandiMate, a robotics kit which enables users to construct and animate their toys using everyday craft materials [32]. The kit contains ...
Sang Ho Yoon, Ansh Verma, Kylie Peppler, Karthik R...
ACMIDC
2015
8 years 19 days ago
KIBO robot demo: engaging young children in programming and engineering
Robotics offers a playful and tangible way for young children to engage with technology and engineering concepts during their foundational early childhood years. This paper descri...
Amanda Sullivan, Mollie Elkin, Marina Umaschi Bers
ACMIDC
2015
8 years 19 days ago
Paper mechatronics: a design case study for a young medium
Paper Mechatronics is a novel interdisciplinary design medium for children, enabled by recent advances in craft technologies: the term refers to a reappraisal of traditional educa...
Hyunjoo Oh, Michael Eisenberg, Mark D. Gross, Sher...
ACMIDC
2015
8 years 19 days ago
Touchscreen prompts for preschoolers: designing developmentally appropriate techniques for teaching young children to perform ge
Though toddlers and preschoolers are regular touchscreen users, relatively little is known about how they learn to perform unfamiliar gestures. In this paper we assess the respons...
Alexis Hiniker, Kiley Sobel, Sungsoo Ray Hong, Hye...
ACMIDC
2015
8 years 19 days ago
Colouring the path from instruction to practice: perspectives on software for struggling readers
Mainstream paper and pencil interventions for Anglophone students with dyslexia emphasize a strategy of analyzing syllables to compensate for irregularities in English letter-soun...
Emily S. Cramer, Alissa Nicole Antle, Min Fan
ACMIDC
2015
8 years 19 days ago
ScratchJr demo: a coding language for kindergarten
This paper describes the ScratchJr research project, a collaboration between Tufts University’s Developmental Technologies Research Group, MIT’s Lifelong Kindergarten Group, a...
Amanda Strawhacker, Melissa Lee, Claire Caine, Mar...
ACMIDC
2015
8 years 19 days ago
BrainQuest: an active smart phone game to enhance executive function
Brain Quest is an active smart phone game designed to promote both physical activity and executive function in 10-11 year old children. This paper describes the user centred desig...
Stuart Gray, Judy Robertson, Gnanathusharan Rajend...