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ICCSA
2005
Springer

Realistic Skeleton Driven Skin Deformation

13 years 10 months ago
Realistic Skeleton Driven Skin Deformation
Abstract. Skeleton driven animation is a popular method for the animation of deformable human and creature characters. The main advantage is its computational performance. However it suffers from a number of problems, such as collapsing elbow and candy wrapper joint. In this paper, we present a new method which is able to solve these defects; reduce the animator’s manual work still allowing his/her full control over the process; and realistically simulate the fat bulge effect around a joint.
X. S. Yang, Jian J. Zhang
Added 27 Jun 2010
Updated 27 Jun 2010
Type Conference
Year 2005
Where ICCSA
Authors X. S. Yang, Jian J. Zhang
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