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VR
2000
IEEE

A Method of Constructing a Telexistence Visual System Using Fixed Screens

13 years 9 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-dimensional models of virtual worlds. However, these kinds of visual displays, as well as other kinds of fixed-screen-based displays such as various head-tracked displays (HTD) and conventional CRT displays, have not been utilized to achieve precise telexistence in a real environment, which requires appropriate stereoscopic video images corresponding to the operator’s head motion. We found that the time-varying, offaxis projection required in these systems has prevented fixed-screen-based displays from being used for telexistence, as ordinary cameras only have fixed and symmetric fields of view about the optical axis. After evaluating the problem, a method to realize a live-video-based telexistence system with a fixed screen is proposed, aiming to provide the operator with a natural three-dimensional sensatio...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
Added 01 Aug 2010
Updated 01 Aug 2010
Type Conference
Year 2000
Where VR
Authors Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
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