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C5
2004
IEEE

Scratch: A Sneak Preview

13 years 8 months ago
Scratch: A Sneak Preview
information technologies as "the ability to reformulate knowledge, to express oneself creatively and appropriately, and to produce and generate information (rather than simply to comprehend it)." Fluency, according to the report, "goes beyond traditional notions of computer literacy...[It] requires a deeper, more essential understanding and mastery of information technology for information processing, communication, and problem solving than does computer literacy as traditionally defined." Scratch is a networked, media-rich programming environment designed to enhance the development of technological fluency at after-school centers in economically-disadvantaged communities. Just as the LEGO MindStorms robotics kit added programmability to an activity deeply rooted in youth culture (building with LEGO bricks), Scratch adds programmability to the media-rich and network-based activities that are most popular among youth at afterschool computer centers. Taking advantage ...
John Maloney, Leo Burd, Yasmin B. Kafai, Natalie R
Added 20 Aug 2010
Updated 20 Aug 2010
Type Conference
Year 2004
Where C5
Authors John Maloney, Leo Burd, Yasmin B. Kafai, Natalie Rusk, Brian Silverman, Mitchel Resnick
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