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CSCWD
2008
Springer

Educational technology for collaborative virtual environments

13 years 6 months ago
Educational technology for collaborative virtual environments
3D information systems for education must be investigated and adopted for a more involving form of learning. It is in this context that we propose the use of Second Life as an environment for collaborative learning and generation of new educational content. Second Life is a simulator of real life and relationships, an entirely three-dimensional virtual world. There, besides interacting with users from the whole world in real time, it is also possible to create one's own objects and businesses, and generate new alternatives of content, exchange of information, and learning.
Marcio Cunha, Alberto Barbosa Raposo, Hugo Fuks
Added 19 Oct 2010
Updated 19 Oct 2010
Type Conference
Year 2008
Where CSCWD
Authors Marcio Cunha, Alberto Barbosa Raposo, Hugo Fuks
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